PC - DIGITAL SIGNAGEL - OUTDOOR PANEL PC - Product
high-performance 4-DVI digital signage player powered
by Intel 3rd Generation Core processors. with an
AMD Radeon E6760 graphics
Intel QM87 Mini ITX Motherboard
Product Categories from Taiwan Manufacturers
HISTORY OF INDUSTRIAL PC:
IBM released the 5531 Industrial Computer in 1984,
the first "industrial PC".
The IBM 7531, an industrial version of the IBM AT
PC was released in 1985. Industrial Computer Source
first offered the 6531 Industrial Computer
in 1985. This rackmount industrial computer was based
on a clone IBM PC motherboard. ]
Industrial PCs are primarily used for process control.
Industrial PC is simply used as a front-end to another
Industrial PCs offer different features than consumer
PCs in terms of reliability, compatibility, expansion
options and long-term supply.
Industrial PCs are typically characterized by being
manufactured in lower volumes than home or office
A common category of industrial PC is the 19-inch
rackmount form factor.
Industrial PCs cost considerably more than comparable
office style computers.
Single-board computers and backplanes are used primarily
in Industrial PC systems.
However, the majority of industrial PCs are manufactured
with COTS motherboards.
A subset of industrial PCs is the panel PC where a
display, typically an LCD, is incorporated into the
same enclosure as the motherboard.
These are typically panel mounted and often incorporate
touch screens for user interaction.
ABOUT Digital Signage (Reference: Wikipedia)
Digital signage players play signs just like those
These play signs that are used in wayfinding, placemaking,
exhibitions, public installations, marketing and outdoor
Digital signage player signs use technologies such
as LCD, LED and Projection to display content such
as digital images, video, streaming media, and information.
Digital signage players and hardware can be found
in public spaces, transportation systems, museums,
stadiums, retail stores, hotels, restaurants, and
corporate buildings etc.
Digital signage playes and hardware use content management
systems and digital media distribution systems.
One specific use of digital signage player is for
Digital signage provides video content, advertisements,
The signs on thse players are displayed on digital
signs with the goal of delivering targeted messages.
Content management of digital signage. (CMS).
Digital contents displayed on the signage are presented
in diferent formats , usually in the format of digital
Traditionally content designs are typically done through
Nowadays, digital content can be created easily via
Content Management System.
In many digital sign applications, content must be
Digital signage in the Warner Village Cinemas in Taipei
Digital signage in a pharmacy store
Digital signs rely on a variety of hardware to deliver
The components of a typical digital sign installation
include one or more display screens, one or more media
players, and a content management server.
Sometimes two or more of these components are present
in a single device but typically there is a display
a media player, and a content management server that
is connected to the media player over a network.
One content management server may support multiple
media players and one media player may support multiple
Stand-alone digital sign devices combine all three
functions in one device and no network connection
Digital signage media players run on a variety of
operating systems. including Windows, Linux, Android
and IOS. Modular display
construction LED matrix displays often use modular
display components, to allow for varying sizes and
shapes of displays, and to
make assembly and construction easier. A modular display
consists of two parts: display matrix modules (8x8
pixels, 16x16 pixels, 8x16 pixels, etc.)
display matrix controller For example, a variable-size
display may use modules 16 LEDs wide and 16 LEDs tall.
To construct a display 64 pixels wide and
32 pixels tall, the display is built using a construct
four modules wide and two modules tall. To correctly
align the individual modules, either a
support frame is used or the modules are joined together
along the edges. 2D and 3D displays
Digital signage displays may be LCD or plasma screens,
New technologies for digital signage sign are currently
, such as three-dimensional (3D) screens, with or
without 3D glasses (see Anaglyph image and Autostereoscopy),
 water screens and fog screens. The first 3D
flat screens that do not need glasses (autostereoscopy)
were introduced in 2010 by
Sharp, and in 2011 by Toshiba. Some queue management
systems use the split screen technology to combine
queue management with
digital signage. The required calling information
attracts the attention and the adjoining video message
benefits simultaneously. The resulting
synergy is an inherent part of customer experience
management (CEM) strategies. Rapidly dropping prices
for large plasma and LCD screens
have led to a growing increase in the number of digital
sign installations. Another price-related benefit
that is allowing a larger group of
businesses to install digital signs is the increasing
availability of newer LCD and plasma display brands
in the market.
Many users have opted to forgo more expensive brand-name
displays in favor of more affordable displays.
from less well-known companies. Content
Management System (CMS) Digital audiovisual
(av) content is reproduced on
TVs and monitor displays of a digital sign network
from at least one media player (usually a small computer
unit, but DVD players and other
types of media sources may also be used). Various
hardware and software options exist, providing a range
of different ways to schedule
and playback content. These range from simple, non-networked
portable media players that can output basic JPG slide
shows or loops of
MPEG-2 video to complex networks consisting of multiple
players and servers that offer control over enterprise-wide
or campus-wide displays
at many venues from a single location. The former
are ideal for small groups of displays that can be
updated via USB flash drive, SD card or
CD-ROM. Another option is the use of D.A.N.
(Digital Advertising Network) players that connect
directly to the monitor and to the internet, to a
WAN (Wide Area Network), or to a LAN
(Local Area Network). This allows the end user the
ability to manage multiple D.A.N. players from any
location. The end user can create new
advertising or edit existing advertisements and then
upload changes to the D.A.N. via the internet or other
networking options. Developments
in web services have meant the APIs for some digital
sign software now allow for customized content management
interfaces through which end-users
can manage their content from one location, in a way
which suits their requirements. More advanced digital
sign software allows content to be automatically
created by the media players (computers) and servers
on a minute-by-minute basis, combining real-time data,
from news, to weather and prices, transport
schedules, etc., with av content to produce the most
up-to-date content. Network infrastructure
Whenever the display, media player and content
server are located apart there is a need for audio-video
wiring between the display and the media player and
between the media player and the content server.
The connection from media player to display is normally
a VGA, DVI, HDMI or Component video connection. Sometimes
this signal is distributed over Cat 5 cables
using transmitter and receiver baluns allowing for
greater distances between display and player and simplified
wiring. The connection from media player to content
server is usually a wired Ethernet connection although
some installations use wireless Wifi networking.
Interactive Digital Signage allows end users to interact
the displayed digital content via Touch Screens, Body
Sensor or QR code via smartphones.
Digital signage signscan interact with mobile phones.
Using SMS messaging and Bluetooth, some networks are
increasing the interactivity of the audience.
SMS systems can be used to post messages on the displays,
while Bluetooth allows users to interact directly
with what they see on screen.
In addition to mobile interactivity, networks are
also using technology that integrates social and location-based